Redline

Fun project in free time.
I wanted to see what is this big hype around using CADapps to modelling and especially what's up with this Fusion 360.
After 2 days of tutorial watching and playing around in it I came across one of my favorite anime - Redline - on youtube and decided to use a scene so I could see if I hit any bump on the way to recreate it in Fusion360. Turned out this type of modelling is pretty much perfect and faster than the traditional 3D modelling for mechanical parts
After 2 days of modelling I decided to not stop there and make a render out of it. I never rendered in Modo before - I started use it just 6 months ago - so was a good opportunity to explore this side as well.
Spent 3 more days to rig the models, setup the scene, render it and post process in Fusion 8.
I tried to achieve a semi-realistic look.
Because of this I was able to skip UV on every model and use simple materials with a little tweak from the Modo preset library.
It was a fun little project!

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Redline

Redline

Fusion360 viewport

Fusion360 viewport

Fusion360 details - 1

Fusion360 details - 1

Fusion360 details - 2

Fusion360 details - 2

Fusion360 details - 3

Fusion360 details - 3

Modo viewport

Modo viewport

Modo viewport - wire

Modo viewport - wire

Fusion 8 nodes

Fusion 8 nodes

Reference

Reference